Sunday, January 1, 2017

Princess (S)Elfie


Princess (S)Elfie
Female moon elf bard 2
Medium humanoid, neutral good


Armor Class 14 (leather armor)
Hit Points 15 (2d8+2)
Speed 30 ft.

STR 8 (-1), DEX 16 (+3), CON 12 (+1), INT 11 (+0), WIS 13 (+1), CHA 15 (+2)

Saving Throws Dex +5, Cha +4
Skills Acrobatics +4, Animal Handling +2, Arcana +1, Athletics +0, Deception +4, History +2, Insight +2, Intimidation +3, Investigation +1, Medicine +2, Nature +2, Perception +3, Performance +4, Persuasion +4, Religion +1, Sleight of Hand +4, Stealth +4, Survival +2
Senses darkvision 60 ft., passive Perception 13
Languages Common, Druidic, Elvish, Sylvan

Actions


Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.

Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d8+3 piercing damage.

Unarmed Strike. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature.
Hit: 1 bludgeoning damage.

History:

Burbank the Paladin

Burbank
Male strongheart halfling halfling paladin 2
Small humanoid, neutral good


Armor Class 18 (chain mail, shield)
Hit Points 20 (2d10+4)
Speed 25 ft.

STR 14 (+2), DEX 12 (+1), CON 14 (+2), INT 8 (-1), WIS 12 (+1), CHA 15 (+2)

Saving Throws Wis +3, Cha +4
Skills Animal Handling +3, Insight +3, Religion +1, Survival +3
Damage Resistances poison
Senses passive Perception 11
Languages Common, Halfling



Actions


Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30 ft./120 ft., one target.
Hit: 1d6+4 piercing damage in melee or 1d6+2 piercing damage at range.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d8+4 slashing damage or 1d10+4 slashing damage if used with two hands to make a melee attack.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 bludgeoning damage.

History:


Axel the Rogue

Axel
Male goblin rogue 2
Small , neutral evil


Armor Class 14 (leather armor)
Hit Points 13 (2d8)
Speed 30 ft.

STR 8 (-1), DEX 17 (+3), CON 11 (+0), INT 12 (+1), WIS 14 (+2), CHA 13 (+1)

Saving Throws Dex +5, Int +3
Skills Acrobatics +5, Deception +3, Investigation +3, Perception +4, Sleight of Hand +5, Stealth +7
Senses darkvision 60 ft., passive Perception 14
Languages Common, Goblin



Fury Of The Small. When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions


Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80 ft./320 ft., one target.
Hit: 1d6+3 piercing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d6+3 piercing damage.

Unarmed Strike. Melee Weapon Attack: +1 to hit, reach 5 ft., one target.
Hit: 1 bludgeoning damage.

History:

Airaborn the Ranger


Airaborn
Male half-elf ranger 2
Medium humanoid, chaotic good


Armor Class 16 (scale mail)
Hit Points 18 (2d10+2)
Speed 30 ft.

STR 13 (+1), DEX 16 (+3), CON 13 (+1), INT 10 (+0), WIS 14 (+2), CHA 10 (+0)

Saving Throws Str +3, Dex +5
Skills Animal Handling +4, Insight +4, Nature +2, Perception +4, Sleight of Hand +5, Stealth +5, Survival +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Druidic, Elvish, Elvish


Actions


Longbow. Ranged Weapon Attack: +5 to hit, range 150 ft./600 ft., one target.
Hit: 1d8+3 piercing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d6+3 piercing damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d6+3 piercing damage.

Unarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature.
Hit: 2 bludgeoning damage.

History: